A Discrete-Event Network Simulator
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ns3::lorawan::NetworkServer Class Reference

The NetworkServer is an application standing on top of a node equipped with links that connect it with the gateways. More...

#include "network-server.h"

+ Inheritance diagram for ns3::lorawan::NetworkServer:
+ Collaboration diagram for ns3::lorawan::NetworkServer:

Public Member Functions

 NetworkServer ()
 Default constructor.
 
 ~NetworkServer () override
 Destructor.
 
void AddComponent (Ptr< NetworkControllerComponent > component)
 Add a NetworkControllerComponent to this NetworkServer application.
 
void AddGateway (Ptr< Node > gateway, Ptr< NetDevice > netDevice)
 Add the gateway to the list of gateways connected to this network server.
 
void AddNode (Ptr< Node > node)
 Inform the NetworkServer application that this node is connected to the network.
 
void AddNodes (NodeContainer nodes)
 Inform the NetworkServer application that these nodes are connected to the network.
 
Ptr< NetworkStatusGetNetworkStatus ()
 Get the NetworkStatus object of this NetworkServer application.
 
bool Receive (Ptr< NetDevice > device, Ptr< const Packet > packet, uint16_t protocol, const Address &sender)
 Receive a packet from a gateway.
 
void StartApplication () override
 Start the network server application.
 
void StopApplication () override
 Stop the network server application.
 
- Public Member Functions inherited from ns3::Application
 Application ()
 
 ~Application () override
 
virtual int64_t AssignStreams (int64_t stream)
 Assign a fixed random variable stream number to the random variables used by this Application object.
 
Ptr< NodeGetNode () const
 
void SetNode (Ptr< Node > node)
 
void SetStartTime (Time start)
 Specify application start time.
 
void SetStopTime (Time stop)
 Specify application stop time.
 
- Public Member Functions inherited from ns3::Object
 Object ()
 Constructor.
 
 ~Object () override
 Destructor.
 
void AggregateObject (Ptr< Object > other)
 Aggregate two Objects together.
 
void Dispose ()
 Dispose of this Object.
 
AggregateIterator GetAggregateIterator () const
 Get an iterator to the Objects aggregated to this one.
 
TypeId GetInstanceTypeId () const override
 Get the most derived TypeId for this Object.
 
template<typename T >
Ptr< T > GetObject () const
 Get a pointer to the requested aggregated Object.
 
template<>
Ptr< ObjectGetObject () const
 Specialization of () for objects of type ns3::Object.
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 Get a pointer to the requested aggregated Object by TypeId.
 
template<>
Ptr< ObjectGetObject (TypeId tid) const
 Specialization of (TypeId tid) for objects of type ns3::Object.
 
void Initialize ()
 Invoke DoInitialize on all Objects aggregated to this one.
 
bool IsInitialized () const
 Check if the object has been initialized.
 
void UnidirectionalAggregateObject (Ptr< Object > other)
 Aggregate an Object to another Object.
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 Default constructor.
 
 SimpleRefCount (const SimpleRefCount &o)
 Copy constructor.
 
uint32_t GetReferenceCount () const
 Get the reference count of the object.
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 Assignment operator.
 
void Ref () const
 Increment the reference count.
 
void Unref () const
 Decrement the reference count.
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor.
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful.
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising errors.
 
virtual TypeId GetInstanceTypeId () const =0
 Get the most derived TypeId for this Object.
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful.
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors.
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context.
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context.
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context.
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context.
 

Static Public Member Functions

static TypeId GetTypeId ()
 Register this type.
 
- Static Public Member Functions inherited from ns3::Application
static TypeId GetTypeId ()
 Get the type ID.
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId ()
 Register this type.
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId ()
 Get the type ID.
 

Protected Attributes

Ptr< NetworkControllerm_controller
 Ptr to the NetworkController object.
 
TracedCallback< Ptr< const Packet > > m_receivedPacket
 The ReceivedPacket trace source.
 
Ptr< NetworkSchedulerm_scheduler
 Ptr to the NetworkScheduler object.
 
Ptr< NetworkStatusm_status
 Ptr to the NetworkStatus object.
 
- Protected Attributes inherited from ns3::Application
Ptr< Nodem_node
 The node that this application is installed on.
 
EventId m_startEvent
 The event that will fire at m_startTime to start the application.
 
Time m_startTime
 The simulation time that the application will start.
 
EventId m_stopEvent
 The event that will fire at m_stopTime to end the application.
 
Time m_stopTime
 The simulation time that the application will end.
 

Additional Inherited Members

- Public Types inherited from ns3::Application
typedef void(* DelayAddressCallback) (const Time &delay, const Address &from)
 Common callback signature for packet delay and address.
 
typedef void(* StateTransitionCallback) (const std::string &oldState, const std::string &newState)
 Common signature used by callbacks to application's state transition trace source.
 
- Protected Member Functions inherited from ns3::Application
void DoDispose () override
 Destructor implementation.
 
void DoInitialize () override
 Initialize() implementation.
 
- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 Copy an Object.
 
virtual void DoDispose ()
 Destructor implementation.
 
virtual void DoInitialize ()
 Initialize() implementation.
 
virtual void NotifyNewAggregate ()
 Notify all Objects aggregated to this one of a new Object being aggregated.
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes.
 
virtual void NotifyConstructionCompleted ()
 Notifier called once the ObjectBase is fully constructed.
 

Detailed Description

The NetworkServer is an application standing on top of a node equipped with links that connect it with the gateways.

This version of the NetworkServer application attempts to closely mimic an actual network server, by providing as much functionality as possible.

Definition at line 53 of file network-server.h.

Constructor & Destructor Documentation

◆ NetworkServer()

ns3::lorawan::NetworkServer::NetworkServer ( )

Default constructor.

Definition at line 60 of file network-server.cc.

References NS_LOG_FUNCTION_NOARGS.

◆ ~NetworkServer()

ns3::lorawan::NetworkServer::~NetworkServer ( )
override

Destructor.

Definition at line 68 of file network-server.cc.

References NS_LOG_FUNCTION_NOARGS.

Member Function Documentation

◆ AddComponent()

void ns3::lorawan::NetworkServer::AddComponent ( Ptr< NetworkControllerComponent component)

Add a NetworkControllerComponent to this NetworkServer application.

Parameters
componentA pointer to the NetworkControllerComponent object.

Definition at line 181 of file network-server.cc.

References m_controller, and NS_LOG_FUNCTION.

◆ AddGateway()

void ns3::lorawan::NetworkServer::AddGateway ( Ptr< Node gateway,
Ptr< NetDevice netDevice 
)

Add the gateway to the list of gateways connected to this network server.

Each gateway is identified by its Address in the network connecting it to the network server.

Parameters
gatewayA pointer to the gateway Node.
netDeviceA pointer to the network server's NetDevice connected to the gateway.

Definition at line 86 of file network-server.cc.

References ns3::Object::GetObject(), m_status, NS_ASSERT, and NS_LOG_FUNCTION.

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◆ AddNode()

void ns3::lorawan::NetworkServer::AddNode ( Ptr< Node node)

Inform the NetworkServer application that this node is connected to the network.

This method will create a DeviceStatus object for the new node (if it doesn't already exist).

Parameters
nodeThe end device Node.

Definition at line 130 of file network-server.cc.

References m_status, and NS_LOG_FUNCTION.

Referenced by AddNodes().

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◆ AddNodes()

void ns3::lorawan::NetworkServer::AddNodes ( NodeContainer  nodes)

Inform the NetworkServer application that these nodes are connected to the network.

This method will create a DeviceStatus object for each new node, and add it to the list.

Parameters
nodesThe end device NodeContainer.

Definition at line 117 of file network-server.cc.

References AddNode(), nodes, and NS_LOG_FUNCTION_NOARGS.

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◆ GetNetworkStatus()

Ptr< NetworkStatus > ns3::lorawan::NetworkServer::GetNetworkStatus ( )

Get the NetworkStatus object of this NetworkServer application.

Returns
A pointer to the NetworkStatus object.

Definition at line 189 of file network-server.cc.

References m_status.

◆ GetTypeId()

TypeId ns3::lorawan::NetworkServer::GetTypeId ( )
static

Register this type.

Returns
The object TypeId.

Definition at line 45 of file network-server.cc.

References m_receivedPacket, ns3::MakeTraceSourceAccessor(), and ns3::TypeId::SetParent().

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◆ Receive()

bool ns3::lorawan::NetworkServer::Receive ( Ptr< NetDevice device,
Ptr< const Packet packet,
uint16_t  protocol,
const Address sender 
)

Receive a packet from a gateway.

This function is meant to be provided to NetDevice objects as a ReceiveCallback.

Parameters
devicea pointer to the net device which is calling this callback
packetthe packet received
protocolthe 16 bit protocol number associated with this packet. This protocol number is expected to be the same protocol number given to the Send method by the user on the sender side.
senderthe address of the sender
Returns
true if the callback could handle the packet successfully, false otherwise.

Definition at line 155 of file network-server.cc.

References m_controller, m_receivedPacket, m_scheduler, m_status, and NS_LOG_FUNCTION.

Referenced by ns3::lorawan::NetworkServerHelper::InstallPriv().

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◆ StartApplication()

void ns3::lorawan::NetworkServer::StartApplication ( )
overridevirtual

Start the network server application.

Reimplemented from ns3::Application.

Definition at line 74 of file network-server.cc.

References NS_LOG_FUNCTION_NOARGS.

◆ StopApplication()

void ns3::lorawan::NetworkServer::StopApplication ( )
overridevirtual

Stop the network server application.

Reimplemented from ns3::Application.

Definition at line 80 of file network-server.cc.

References NS_LOG_FUNCTION_NOARGS.

Member Data Documentation

◆ m_controller

Ptr<NetworkController> ns3::lorawan::NetworkServer::m_controller
protected

Ptr to the NetworkController object.

Definition at line 134 of file network-server.h.

Referenced by AddComponent(), and Receive().

◆ m_receivedPacket

TracedCallback<Ptr<const Packet> > ns3::lorawan::NetworkServer::m_receivedPacket
protected

The ReceivedPacket trace source.

Definition at line 137 of file network-server.h.

Referenced by GetTypeId(), and Receive().

◆ m_scheduler

Ptr<NetworkScheduler> ns3::lorawan::NetworkServer::m_scheduler
protected

Ptr to the NetworkScheduler object.

Definition at line 135 of file network-server.h.

Referenced by Receive().

◆ m_status

Ptr<NetworkStatus> ns3::lorawan::NetworkServer::m_status
protected

Ptr to the NetworkStatus object.

Definition at line 133 of file network-server.h.

Referenced by AddGateway(), AddNode(), GetNetworkStatus(), and Receive().


The documentation for this class was generated from the following files: