A Discrete-Event Network Simulator
API
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lte-ue-rrc.cc File Reference
#include "lte-ue-rrc.h"
#include "lte-common.h"
#include "lte-pdcp.h"
#include "lte-radio-bearer-info.h"
#include "lte-rlc-am.h"
#include "lte-rlc-tm.h"
#include "lte-rlc-um.h"
#include "lte-rlc.h"
#include <ns3/fatal-error.h>
#include <ns3/log.h>
#include <ns3/object-factory.h>
#include <ns3/object-map.h>
#include <ns3/simulator.h>
#include <cmath>
+ Include dependency graph for lte-ue-rrc.cc:

Go to the source code of this file.

Classes

class  ns3::UeMemberLteUeCmacSapUser
 UeMemberLteUeCmacSapUser class. More...
 

Namespaces

namespace  ns3
 Every class exported by the ns3 library is enclosed in the ns3 namespace.
 

Variables

static const std::string ns3::g_ueRrcStateName [LteUeRrc::NUM_STATES]
 Map each of UE RRC states to its string representation.
 
const Time ns3::UE_MEASUREMENT_REPORT_DELAY = MicroSeconds(1)
 Artificial delay of UE measurements procedure.