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DESERT 4.0.0
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#include <uwUFetch_NODE.h>
Public Member Functions | |
| uwUFetch_CBeacon_timer (uwUFetch_NODE *m) | |
| virtual | ~uwUFetch_CBeacon_timer () |
Public Member Functions inherited from uwUFetch_NODE::uwUFetch_NODE_timer | |
| uwUFetch_NODE_timer (uwUFetch_NODE *m) | |
| virtual | ~uwUFetch_NODE_timer () |
| virtual void | freeze () |
| virtual void | unFreeze () |
| virtual void | stop () |
| virtual void | schedule (double val) |
| bool | isIdle () |
| bool | isRunning () |
| bool | isFroozen () |
| bool | isExpired () |
| bool | isActive () |
| void | resetCounter () |
| void | incrCounter () |
| int | getCounter () |
| double | getDuration () |
Protected Member Functions | |
| virtual void | expire (Event *e) |
Additional Inherited Members | |
Protected Attributes inherited from uwUFetch_NODE::uwUFetch_NODE_timer | |
| double | start_time |
| double | left_duration |
| int | counter |
| uwUFetch_NODE *UWUFETCH_TIMER_STATUS | timer_status |
Class inherited the method and variable of uwUFetch_NODE_timer that handle the timer of CBEACON packets. SN set a time interval within it want to receive a CBEACON packet from a specific HN. If this timer expired the SN return in Idle state and wait a new BEACON packet from any HN
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inline |
Constructor of uwUFetch_CBeacon_timer class
| m | a pointer to an object of type uwUFetch_NODE |
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inlinevirtual |
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protectedvirtual |
Method called when the timer expire
| Event* | pointer to an object of type Event |
References uwUFetch_NODE::UWUFETCH_TIMER_STATUS_EXPIRED.