Walks a given NodeContainer sequentially, and for each node allocate a new position randomly in the same room of that node. More...
#include "building-position-allocator.h"
Public Member Functions | |
| SameRoomPositionAllocator () | |
| SameRoomPositionAllocator (NodeContainer c) | |
| Constructor. | |
| int64_t | AssignStreams (int64_t) override |
| Assign a fixed random variable stream number to the random variables used by this model. | |
| Vector | GetNext () const override |
| Public Member Functions inherited from ns3::PositionAllocator | |
| PositionAllocator () | |
| ~PositionAllocator () override | |
| Public Member Functions inherited from ns3::Object | |
| Object () | |
| Constructor. | |
| ~Object () override | |
| Destructor. | |
| void | AggregateObject (Ptr< Object > other) |
| Aggregate two Objects together. | |
| void | Dispose () |
| Dispose of this Object. | |
| AggregateIterator | GetAggregateIterator () const |
| Get an iterator to the Objects aggregated to this one. | |
| TypeId | GetInstanceTypeId () const final |
| Get the most derived TypeId for this Object. | |
| template<typename T> | |
| Ptr< T > | GetObject () const |
| Get a pointer to the requested aggregated Object. | |
| template<> | |
| Ptr< Object > | GetObject () const |
| Specialization of () for objects of type ns3::Object. | |
| template<typename T> | |
| Ptr< T > | GetObject (TypeId tid) const |
| Get a pointer to the requested aggregated Object by TypeId. | |
| template<> | |
| Ptr< Object > | GetObject (TypeId tid) const |
| Specialization of (TypeId tid) for objects of type ns3::Object. | |
| void | Initialize () |
| Invoke DoInitialize on all Objects aggregated to this one. | |
| bool | IsInitialized () const |
| Check if the object has been initialized. | |
| void | UnidirectionalAggregateObject (Ptr< Object > other) |
| Aggregate an Object to another Object. | |
| Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
| SimpleRefCount () | |
| Default constructor. | |
| uint32_t | GetReferenceCount () const |
| Get the reference count of the object. | |
| SimpleRefCount & | operator= (const SimpleRefCount &o) |
| Assignment operator. | |
| void | Ref () const |
| Increment the reference count. | |
| void | Unref () const |
| Decrement the reference count. | |
| Public Member Functions inherited from ns3::ObjectBase | |
| virtual | ~ObjectBase () |
| Virtual destructor. | |
| void | GetAttribute (std::string name, AttributeValue &value, bool permissive=false) const |
| Get the value of an attribute, raising fatal errors if unsuccessful. | |
| bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
| Get the value of an attribute without raising errors. | |
| void | SetAttribute (std::string name, const AttributeValue &value) |
| Set a single attribute, raising fatal errors if unsuccessful. | |
| bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
| Set a single attribute without raising errors. | |
| bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
| Connect a TraceSource to a Callback with a context. | |
| bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
| Connect a TraceSource to a Callback without a context. | |
| bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected with a context. | |
| bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected without a context. | |
Static Public Member Functions | |
| static TypeId | GetTypeId () |
| Get the type ID. | |
| Static Public Member Functions inherited from ns3::PositionAllocator | |
| static TypeId | GetTypeId () |
| Register this type with the TypeId system. | |
| Static Public Member Functions inherited from ns3::Object | |
| static TypeId | GetTypeId () |
| Register this type. | |
| Static Public Member Functions inherited from ns3::ObjectBase | |
| static TypeId | GetTypeId () |
| Get the type ID. | |
Private Attributes | |
| NodeContainer::Iterator | m_nodeIt |
| Nodes iterator. | |
| NodeContainer | m_nodes |
| Nodes container. | |
| Ptr< UniformRandomVariable > | m_rand |
| Provides uniform random variables. | |
Additional Inherited Members | |
| Protected Member Functions inherited from ns3::Object | |
| Object (const Object &o) | |
| Copy an Object. | |
| virtual void | DoDispose () |
| Destructor implementation. | |
| virtual void | DoInitialize () |
| Initialize() implementation. | |
| virtual void | NotifyNewAggregate () |
| Notify all Objects aggregated to this one of a new Object being aggregated. | |
| Protected Member Functions inherited from ns3::ObjectBase | |
| void | ConstructSelf (const AttributeConstructionList &attributes) |
| Complete construction of ObjectBase; invoked by derived classes. | |
| virtual void | NotifyConstructionCompleted () |
| Notifier called once the ObjectBase is fully constructed. | |
| Related Symbols inherited from ns3::ObjectBase | |
| static TypeId | GetObjectIid () |
| Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. | |
Walks a given NodeContainer sequentially, and for each node allocate a new position randomly in the same room of that node.
Definition at line 177 of file building-position-allocator.h.
| ns3::SameRoomPositionAllocator::SameRoomPositionAllocator | ( | ) |
Definition at line 306 of file building-position-allocator.cc.
References NS_FATAL_ERROR.
Referenced by GetTypeId().
| ns3::SameRoomPositionAllocator::SameRoomPositionAllocator | ( | NodeContainer | c | ) |
Constructor.
| c | Node container |
Definition at line 311 of file building-position-allocator.cc.
References ns3::CreateObject(), m_nodeIt, m_nodes, m_rand, and NS_ASSERT_MSG.
|
overridevirtual |
Assign a fixed random variable stream number to the random variables used by this model.
Return the number of streams (possibly zero) that have been assigned.
| stream | first stream index to use |
Implements ns3::PositionAllocator.
Definition at line 388 of file building-position-allocator.cc.
References m_rand.
|
overridevirtual |
This method must be implement in subclasses.
Implements ns3::PositionAllocator.
Definition at line 339 of file building-position-allocator.cc.
References ns3::CreateObject(), ns3::BoxValue::Get(), m_nodeIt, m_nodes, m_rand, NS_ASSERT_MSG, NS_LOG_FUNCTION, NS_LOG_LOGIC, ns3::Box::xMax, ns3::Box::xMin, ns3::Box::yMax, ns3::Box::yMin, ns3::Box::zMax, and ns3::Box::zMin.
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static |
Get the type ID.
Definition at line 329 of file building-position-allocator.cc.
References ns3::PositionAllocator::PositionAllocator(), SameRoomPositionAllocator(), and ns3::TypeId::SetParent().
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mutableprivate |
Nodes iterator.
Definition at line 209 of file building-position-allocator.h.
Referenced by SameRoomPositionAllocator(), and GetNext().
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private |
Nodes container.
Definition at line 208 of file building-position-allocator.h.
Referenced by SameRoomPositionAllocator(), and GetNext().
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private |
Provides uniform random variables.
Definition at line 212 of file building-position-allocator.h.
Referenced by SameRoomPositionAllocator(), AssignStreams(), and GetNext().