A Discrete-Event Network Simulator
API
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codel-queue-disc.h File Reference
#include "queue-disc.h"
#include "ns3/nstime.h"
#include "ns3/simulator.h"
#include "ns3/string.h"
#include "ns3/trace-source-accessor.h"
#include "ns3/traced-value.h"
+ Include dependency graph for codel-queue-disc.h:
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Go to the source code of this file.

Classes

class  ns3::CoDelQueueDisc
 A CoDel packet queue disc. More...
 

Namespaces

namespace  ns3
 Every class exported by the ns3 library is enclosed in the ns3 namespace.
 

Macros

#define DEFAULT_CODEL_LIMIT   1000
 
#define REC_INV_SQRT_BITS   (8 * sizeof(uint16_t))
 
#define REC_INV_SQRT_SHIFT   (32 - REC_INV_SQRT_BITS)
 

Variables

static const int ns3::CODEL_SHIFT = 10
 Number of bits discarded from the time representation.
 

Macro Definition Documentation

◆ DEFAULT_CODEL_LIMIT

#define DEFAULT_CODEL_LIMIT   1000

Definition at line 40 of file codel-queue-disc.h.

Referenced by ns3::CoDelQueueDisc::GetTypeId().

◆ REC_INV_SQRT_BITS

#define REC_INV_SQRT_BITS   (8 * sizeof(uint16_t))

Definition at line 41 of file codel-queue-disc.h.

◆ REC_INV_SQRT_SHIFT

#define REC_INV_SQRT_SHIFT   (32 - REC_INV_SQRT_BITS)