A Discrete-Event Network Simulator
API
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network-controller.h
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1/*
2 * Copyright (c) 2017 University of Padova
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Davide Magrin <magrinda@dei.unipd.it>
18 */
19
20#ifndef NETWORK_CONTROLLER_H
21#define NETWORK_CONTROLLER_H
22
24#include "network-status.h"
25
26#include "ns3/object.h"
27#include "ns3/packet.h"
28
29namespace ns3
30{
31namespace lorawan
32{
33
34class NetworkStatus;
35class NetworkControllerComponent;
36
37/**
38 * \ingroup lorawan
39 *
40 * This class collects a series of components that deal with various aspects
41 * of managing the network, and queries them for action when a new packet is
42 * received or other events occur in the network.
43 */
45{
46 public:
47 /**
48 * Register this type.
49 * \return The object TypeId.
50 */
51 static TypeId GetTypeId();
52
53 NetworkController(); //!< Default constructor
54 ~NetworkController() override; //!< Destructor
55
56 /**
57 * Construct a new NetworkController object providing the NetworkStatus.
58 *
59 * \param networkStatus A pointer to the NetworkStatus object.
60 */
62
63 /**
64 * Add a new NetworkControllerComponent.
65 *
66 * \param component A pointer to the NetworkControllerComponent object.
67 */
69
70 /**
71 * Method that is called by the NetworkServer application when a new packet is received.
72 *
73 * \param packet The newly received packet.
74 */
75 void OnNewPacket(Ptr<const Packet> packet);
76
77 /**
78 * Method that is called by the NetworkScheduler just before sending a reply
79 * to a certain end device.
80 *
81 * \param endDeviceStatus A pointer to the EndDeviceStatus object.
82 */
83 void BeforeSendingReply(Ptr<EndDeviceStatus> endDeviceStatus);
84
85 private:
86 Ptr<NetworkStatus> m_status; //!< A pointer to the NetworkStatus object.
87 std::list<Ptr<NetworkControllerComponent>>
88 m_components; //!< List of NetworkControllerComponent objects.
89};
90
91} // namespace lorawan
92
93} // namespace ns3
94#endif /* NETWORK_CONTROLLER_H */
A base class which provides memory management and object aggregation.
Definition: object.h:89
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:77
a unique identifier for an interface.
Definition: type-id.h:59
This class collects a series of components that deal with various aspects of managing the network,...
void Install(Ptr< NetworkControllerComponent > component)
Add a new NetworkControllerComponent.
Ptr< NetworkStatus > m_status
A pointer to the NetworkStatus object.
void OnNewPacket(Ptr< const Packet > packet)
Method that is called by the NetworkServer application when a new packet is received.
NetworkController()
Default constructor.
void BeforeSendingReply(Ptr< EndDeviceStatus > endDeviceStatus)
Method that is called by the NetworkScheduler just before sending a reply to a certain end device.
static TypeId GetTypeId()
Register this type.
std::list< Ptr< NetworkControllerComponent > > m_components
List of NetworkControllerComponent objects.
~NetworkController() override
Destructor.
Every class exported by the ns3 library is enclosed in the ns3 namespace.