A Discrete-Event Network Simulator
API
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uan-noise-model.cc
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1/*
2 * Copyright (c) 2009 University of Washington
3 *
4 * SPDX-License-Identifier: GPL-2.0-only
5 *
6 * Author: Leonard Tracy <lentracy@gmail.com>
7 */
8
9#include "uan-noise-model.h"
10
11namespace ns3
12{
13
14NS_OBJECT_ENSURE_REGISTERED(UanNoiseModel);
15
16TypeId
18{
19 static TypeId tid = TypeId("ns3::UanNoiseModel").SetParent<Object>().SetGroupName("Uan");
20 return tid;
21}
22
23void
27
28void
34
35} // namespace ns3
A base class which provides memory management and object aggregation.
Definition object.h:78
virtual void DoDispose()
Destructor implementation.
Definition object.cc:433
a unique identifier for an interface.
Definition type-id.h:48
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition type-id.cc:1001
void DoDispose() override
Destructor implementation.
static TypeId GetTypeId()
Register this type.
virtual void Clear()
Clear all pointer references.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition object-base.h:35
Every class exported by the ns3 library is enclosed in the ns3 namespace.