AggregateObject(Ptr< Object > other) | ns3::Object | |
AssignStreams(int64_t stream) override | ns3::RandomDiscPositionAllocator | virtual |
Check() const | ns3::Object | private |
CheckLoose() const | ns3::Object | private |
Construct(const AttributeConstructionList &attributes) | ns3::Object | private |
ConstructSelf(const AttributeConstructionList &attributes) | ns3::ObjectBase | protected |
Dispose() | ns3::Object | |
DoDelete() | ns3::Object | private |
DoDispose() | ns3::Object | protectedvirtual |
DoGetObject(TypeId tid) const | ns3::Object | private |
DoInitialize() | ns3::Object | protectedvirtual |
DoSet(Ptr< const AttributeAccessor > spec, Ptr< const AttributeChecker > checker, const AttributeValue &value) | ns3::ObjectBase | private |
GetAggregateIterator() const | ns3::Object | |
GetAttribute(std::string name, AttributeValue &value, bool permissive=false) const | ns3::ObjectBase | |
GetAttributeFailSafe(std::string name, AttributeValue &value) const | ns3::ObjectBase | |
GetInstanceTypeId() const override | ns3::Object | virtual |
GetNext() const override | ns3::RandomDiscPositionAllocator | virtual |
GetObject() const | ns3::Object | inline |
GetObject(TypeId tid) const | ns3::Object | |
GetObject() const | ns3::Object | inline |
GetObject(TypeId tid) const | ns3::Object | inline |
GetObjectIid() | ns3::ObjectBase | related |
GetReferenceCount() const | ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | inline |
GetTypeId() | ns3::RandomDiscPositionAllocator | static |
Initialize() | ns3::Object | |
IsInitialized() const | ns3::Object | |
m_aggregates | ns3::Object | private |
m_count | ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | mutableprivate |
m_disposed | ns3::Object | private |
m_getObjectCount | ns3::Object | private |
m_initialized | ns3::Object | private |
m_rho | ns3::RandomDiscPositionAllocator | private |
m_theta | ns3::RandomDiscPositionAllocator | private |
m_tid | ns3::Object | private |
m_unidirectionalAggregates | ns3::Object | private |
m_x | ns3::RandomDiscPositionAllocator | private |
m_y | ns3::RandomDiscPositionAllocator | private |
m_z | ns3::RandomDiscPositionAllocator | private |
NotifyConstructionCompleted() | ns3::ObjectBase | protectedvirtual |
NotifyNewAggregate() | ns3::Object | protectedvirtual |
Object() | ns3::Object | |
Object(const Object &o) | ns3::Object | protected |
operator=(const SimpleRefCount &o) | ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | inline |
PositionAllocator() | ns3::PositionAllocator | |
RandomDiscPositionAllocator() | ns3::RandomDiscPositionAllocator | |
Ref() const | ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | inline |
SetAttribute(std::string name, const AttributeValue &value) | ns3::ObjectBase | |
SetAttributeFailSafe(std::string name, const AttributeValue &value) | ns3::ObjectBase | |
SetRho(Ptr< RandomVariableStream > rho) | ns3::RandomDiscPositionAllocator | |
SetTheta(Ptr< RandomVariableStream > theta) | ns3::RandomDiscPositionAllocator | |
SetTypeId(TypeId tid) | ns3::Object | private |
SetX(double x) | ns3::RandomDiscPositionAllocator | |
SetY(double y) | ns3::RandomDiscPositionAllocator | |
SetZ(double z) | ns3::RandomDiscPositionAllocator | |
SimpleRefCount() | ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | inline |
SimpleRefCount(const SimpleRefCount &o) | ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | inline |
TraceConnect(std::string name, std::string context, const CallbackBase &cb) | ns3::ObjectBase | |
TraceConnectWithoutContext(std::string name, const CallbackBase &cb) | ns3::ObjectBase | |
TraceDisconnect(std::string name, std::string context, const CallbackBase &cb) | ns3::ObjectBase | |
TraceDisconnectWithoutContext(std::string name, const CallbackBase &cb) | ns3::ObjectBase | |
UnidirectionalAggregateObject(Ptr< Object > other) | ns3::Object | |
Unref() const | ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | inline |
UpdateSortedArray(Aggregates *aggregates, uint32_t i) const | ns3::Object | private |
~Object() override | ns3::Object | |
~ObjectBase() | ns3::ObjectBase | virtual |
~PositionAllocator() override | ns3::PositionAllocator | |
~RandomDiscPositionAllocator() override | ns3::RandomDiscPositionAllocator | |